Plastic Whale
Feb 2021 - April 2021
This project has to be one of my favorite projects that I've ever done. It was an individual project where we had to create an interactional solution to solve the plastic soups that have been growing for decades now. We started with multiple research projects to understand and break down the problem to be able to generate an innovative final project. We've used various research methods to help us to get to those answers.
We had a lot of freedom during this project, so I ended up creating a program for elementary students. The core of this project is to teach the kids about the importance of recycling their plastic in a fun and interactive way. This way the kids will be educated about this social problem while being entertained. It all starts with a short presentation about plastic soups and a small introduction to the game that they will be playing later that day. The game will be played in a big room with 4 projectors that will project a filthy animated ocean on the four walls. Every team must go outside to grab as much plastic as they could find. Once they have multiple plastic items they have to go back inside and scan them on their iPad. The iPad will give you information about this plastic waste and will tell them the correct bin it is supposed to be in. Once the item is in the correct bin, one of the plastic items on the projected screen will be taken out of the projected ocean. The team who cleans up their ocean the fastest wins the game and will win a small prize.
To be able to explain my vision for this project in the best way possible, I had to create a small prototype of the game room, the interface of the IPad, and a storyboard. I'm overall very proud of this project and the project that I have created. I enjoyed the whole process starting with the research and ending with the prototypes. I've developed main skills during the project, and I would definitely be interested to work on such type of projects in the future.
Grade: 92%
Skills: UX / UI design, Prototyping, Storytelling, Research Methodes